But I had hoped for all of Warcraft 3's 40 minutes of cinematics to have been remade. These cinematics were stunning back in 2002 (Blizzard's cinematics team was the best in the business back then and it still is), and I think they hold up pretty well. And other parts of the game haven't changed at all.īlizzard has remade Warcraft 3's opening cinematic, but as far as I can tell it hasn't remade any of the others. Other work we had expected wasn't done in the way we'd hoped. Some work we had expected appears not to have been done. With the camera pulled back, it's hard to appreciate the visual changes.Įlsewhere, Reforged is a puzzling effort from Blizzard. Warcraft 3 looks like a fantasy cartoon, and as soon as you start to go more detailed and more realistic with its characters, you create a schism. I think there's something to be said of Warcraft 3's original, fuzzier look, which better suits Warcraft's hyper-stylised, outrageously proportioned art style. The new hero unit models have fancier hair and more intricate armour, but this sharper style makes the characters jar against the background. It doesn't take long before you forget Blizzard has upgraded the graphics at all.Īnd then the new visuals tend to work against Warcraft 3 when you are up close, typically during cutscenes. But the farther away the camera, the less Warcraft 3's lick of paint matters. Instead it's best to play with the camera zoomed out as far as possible, letting you take in as much of the battlefield as you can. Warcraft 3 lets you zoom in for a closer look, but it's almost impossible to play the game effectively this way. But this visual upgrade washes over you after a while. The ground, buildings and environments are more detailed, too. Reforged uses the faces of these new models as the new hero portraits (this was one of the first things I noticed was different, so seared into my memory are the original portraits). As you'd expect, the most work has been done for the hero characters, such as the doomed Prince Arthas and Horde leader Thrall. Warcraft 3 Reforged contains new models and high resolution visuals.īlizzard has upgraded Warcraft 3's visuals for Reforged. Perhaps this is the biggest problem with the game. So much of Reforged is so similar to the original Warcraft 3 that it's easy to forget you're playing a remaster at all. There's an initial thrill to playing Reforged, a joy in the rekindling of teenage memories. Instead they sort of sap lumber from trees, and they don't need to traipse back to a Lumber Mill to drop lumber off, either. Oh yeah! Night Elf Wisps don't cut down trees like the environmentally unfriendly humans and orcs do. Gryphon Riders are effective but squishy, so throw in a few Flying Machines to back them up, preferably with Flying Machine Bombs researched so they can attack ground units. It's funny how even 18-year-old habits come back to you. But I can't help but feel Blizzard has completely fluffed its release - and, worse of all, taken away what people already owned in a bid to funnel players towards this disappointing remake.Īt its core Warcraft 3 Reforged offers pretty much the exact same experience as the 2002 RTS classic, save some balance changes, cutscene tweaks and mission re-jigging only the hardcore will notice. With Reforged I've enjoyed dipping back into the world of Warcraft 3, its real-time strategy gameplay eternally rewarding.
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